Tuesday, 24 February 2009


Starting to build my scenery from 2d concepts. I feel that it might look to realistic compared to the character but i also dont want it to be bland. The textures were created in photoshop and then applied to the geometry in Maya, the final renders are composited in photoshop also but when it comes time to animate i will composite in after effects.

1 Comments:

At 24 February 2009 at 16:45 , Blogger Murray Sinclair said...

Looks great man, keep up the nice work. Hey quick question how do you render DOF pass in maya?

 

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