
Spent most of this weekend pushing polys around and finaly fin my main character! The modeling was straight forward enough as the character( Ive started calling him Alf) is just a ball with legs and arms!"your legs are quite funny, they're like hosepipes propping up a bean bag" as Vince said to Howard.
The texturing on the other hand was the time intensive part. I want to texture my characters and some scenery as if it had been renderd in mentalray to give it a nice high contrast finish. As mental ray takes hours to render out 3 secs worth of footage i am aplying these effects straight to the texture file in photoshop. Above are the results....im very happy with them...but now im scared for the time i have left!


1 Comments:
Woot
This is AWESOME
:D
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